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The Very Literal Fall of Atlantis

Game Jam

  • Game prototipe created in 48 hours.

  • This game was a game developed by a compact yet talented team consisting of 3 members: two developers and me, doing the art direction.

  • My personal contribution as a Senior Game artist to the game was leading all aspects of the visual development. I was responsible for creating the entire game art, including both the visual assets and the user interface (UI), as well as implementing them into the prototype.

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