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Bubble Witch 2
Senior Game Artist
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Illustrating background concepts, world map and User interface elements.
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Feature Creation and Implementation: Actively involved in the full lifecycle of game feature development — from conceptual design, art direction, and UI design to technical implementation within the game engine, including animations and related visual effects.
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Involved from beginning concept stage to final art.
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User interface and UX needs.
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Flash, Spine and own company softwares to make animations in Buttons, ambience effects, short character animations.
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Mentored and assisted junior artists through feedback and discussion.


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