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Candy Crush Jelly

Senior Artist

 

  • Temporarily relocated to Berlin for the transition of the game to the team based at King Berlin. As a Senior Artist, leading the artistic and technical transition of the project to the internal team of artists in Berlin

  • Illustrating background concepts, world map, and some UI elements for Candy Crush Saga bi-weekly episode releases. Involved from beginning concept stage to final art.

  • User interface

  • Live Ops in game. Mockups and technical implementation.

  • Flash, Spine and own company softwares to make animations in Buttons, ambience effects, short character animations.

  • Mentored and assisted junior artists through feedback and discussion.

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