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Candy Crush Jelly
Senior Artist
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Temporarily relocated to Berlin for the transition of the game to the team based at King Berlin. As a Senior Artist, leading the artistic and technical transition of the project to the internal team of artists in Berlin
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Illustrating background concepts, world map, and some UI elements for Candy Crush Saga bi-weekly episode releases. Involved from beginning concept stage to final art.
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User interface
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Live Ops in game. Mockups and technical implementation.
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Flash, Spine and own company softwares to make animations in Buttons, ambience effects, short character animations.
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Mentored and assisted junior artists through feedback and discussion.


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